The secure communications modes include:
- Integrity Protection. SSL/TLS/DTLS protects against modification of messages by an active wiretapper.
- Authentication. In most modes, SSL/TLS/DTLS provides peer authentication. Servers are usually authenticated, and clients may be authenticated as requested by servers.
- Confidentiality (Privacy Protection). In most modes, SSL/TLS/DTLS encrypts data being sent between client and server. This protects the confidentiality of data, so that passive wiretappers won't see sensitive data such as financial information or personal information of many kinds.
The cipher suite used is established by a negotiation process called
"handshaking". The goal of this process is to create or rejoin a
"session", which may protect many connections over time. After
handshaking has completed, you can access session attributes by
using the getSession()
method.
The SSLSocket
class provides much of the same security
functionality, but all of the inbound and outbound data is
automatically transported using the underlying Socket
, which by design uses a blocking model.
While this is appropriate for many applications, this model does not
provide the scalability required by large servers.
The primary distinction of an SSLEngine
is that it
operates on inbound and outbound byte streams, independent of the
transport mechanism. It is the responsibility of the
SSLEngine
user to arrange for reliable I/O transport to
the peer. By separating the SSL/TLS/DTLS abstraction from the I/O
transport mechanism, the SSLEngine
can be used for a
wide variety of I/O types, such as non-blocking I/O (polling)
, selectable non-blocking I/O
, Socket
and the
traditional Input/OutputStreams, local ByteBuffers
or byte arrays, future asynchronous
I/O models , and so on.
At a high level, the SSLEngine
appears thus:
app data | ^ | | | v | | +----+-----|-----+----+ | | | | SSL|Engine | wrap() | | | unwrap() | OUTBOUND | INBOUND | | | | +----+-----|-----+----+ | | ^ | | | v | net dataApplication data (also known as plaintext or cleartext) is data which is produced or consumed by an application. Its counterpart is network data, which consists of either handshaking and/or ciphertext (encrypted) data, and destined to be transported via an I/O mechanism. Inbound data is data which has been received from the peer, and outbound data is destined for the peer.
(In the context of an SSLEngine
, the term "handshake
data" is taken to mean any data exchanged to establish and control a
secure connection. Handshake data includes the SSL/TLS/DTLS messages
"alert", "change_cipher_spec," and "handshake.")
There are five distinct phases to an SSLEngine
.
- Creation - The
SSLEngine
has been created and initialized, but has not yet been used. During this phase, an application may set anySSLEngine
-specific settings (enabled cipher suites, whether theSSLEngine
should handshake in client or server mode, and so on). Once handshaking has begun, though, any new settings (except client/server mode, see below) will be used for the next handshake. - Initial Handshake - The initial handshake is a procedure by which the two peers exchange communication parameters until an SSLSession is established. Application data can not be sent during this phase.
- Application Data - Once the communication parameters have
been established and the handshake is complete, application data
may flow through the
SSLEngine
. Outbound application messages are encrypted and integrity protected, and inbound messages reverse the process. - Rehandshaking - Either side may request a renegotiation of
the session at any time during the Application Data phase. New
handshaking data can be intermixed among the application data.
Before starting the rehandshake phase, the application may
reset the SSL/TLS/DTLS communication parameters such as the list of
enabled ciphersuites and whether to use client authentication,
but can not change between client/server modes. As before, once
handshaking has begun, any new
SSLEngine
configuration settings will not be used until the next handshake. - Closure - When the connection is no longer needed, the client
and the server applications should each close both sides of their
respective connections. For
SSLEngine
objects, an application should callcloseOutbound()
and send any remaining messages to the peer. Likewise, an application should receive any remaining messages from the peer before callingcloseInbound()
. The underlying transport mechanism can then be closed after both sides of theSSLEngine
have been closed. If the connection is not closed in an orderly manner (for examplecloseInbound()
is called before the peer's write closure notification has been received), exceptions will be raised to indicate that an error has occurred. Once an engine is closed, it is not reusable: a newSSLEngine
must be created.
SSLEngine
is created by calling SSLContext.createSSLEngine()
from an initialized
SSLContext
. Any configuration
parameters should be set before making the first call to
wrap()
, unwrap()
, or
beginHandshake()
. These methods all trigger the
initial handshake.
Data moves through the engine by calling wrap()
or unwrap()
on outbound or inbound data, respectively. Depending on
the state of the SSLEngine
, a wrap()
call
may consume application data from the source buffer and may produce
network data in the destination buffer. The outbound data
may contain application and/or handshake data. A call to
unwrap()
will examine the source buffer and may
advance the handshake if the data is handshaking information, or
may place application data in the destination buffer if the data
is application. The state of the underlying SSL/TLS/DTLS algorithm
will determine when data is consumed and produced.
Calls to wrap()
and unwrap()
return an
SSLEngineResult
which indicates the status of the
operation, and (optionally) how to interact with the engine to make
progress.
The SSLEngine
produces/consumes complete SSL/TLS/DTLS
packets only, and does not store application data internally between
calls to wrap()/unwrap()
. Thus input and output
ByteBuffer
s must be sized appropriately to hold the
maximum record that can be produced. Calls to SSLSession.getPacketBufferSize()
and SSLSession.getApplicationBufferSize()
should be used to determine
the appropriate buffer sizes. The size of the outbound application
data buffer generally does not matter. If buffer conditions do not
allow for the proper consumption/production of data, the application
must determine (via SSLEngineResult
) and correct the
problem, and then try the call again.
For example, unwrap()
will return a SSLEngineResult.Status.BUFFER_OVERFLOW
result if the engine
determines that there is not enough destination buffer space available.
Applications should call SSLSession.getApplicationBufferSize()
and compare that value with the space available in the destination buffer,
enlarging the buffer if necessary. Similarly, if unwrap()
were to return a SSLEngineResult.Status.BUFFER_UNDERFLOW
, the
application should call SSLSession.getPacketBufferSize()
to ensure
that the source buffer has enough room to hold a record (enlarging if
necessary), and then obtain more inbound data.
SSLEngineResult r = engine.unwrap(src, dst);
switch (r.getStatus()) {
case BUFFER_OVERFLOW:
// Could attempt to drain the dst buffer of any already obtained
// data, but we'll just increase it to the size needed.
int appSize = engine.getSession().getApplicationBufferSize();
ByteBuffer b = ByteBuffer.allocate(appSize + dst.position());
dst.flip();
b.put(dst);
dst = b;
// retry the operation.
break;
case BUFFER_UNDERFLOW:
int netSize = engine.getSession().getPacketBufferSize();
// Resize buffer if needed.
if (netSize > src.capacity()) {
ByteBuffer b = ByteBuffer.allocate(netSize);
src.flip();
b.put(src);
src = b;
}
// Obtain more inbound network data for src,
// then retry the operation.
break;
// other cases: CLOSED, OK.
}
Unlike SSLSocket
, all methods of SSLEngine are
non-blocking. SSLEngine
implementations may
require the results of tasks that may take an extended period of
time to complete, or may even block. For example, a TrustManager
may need to connect to a remote certificate validation service,
or a KeyManager might need to prompt a user to determine which
certificate to use as part of client authentication. Additionally,
creating cryptographic signatures and verifying them can be slow,
seemingly blocking.
For any operation which may potentially block, the
SSLEngine
will create a Runnable
delegated task. When SSLEngineResult
indicates that a
delegated task result is needed, the application must call getDelegatedTask()
to obtain an outstanding delegated task and
call its run()
method (possibly using
a different thread depending on the compute strategy). The
application should continue obtaining delegated tasks until no more
exist, and try the original operation again.
At the end of a communication session, applications should properly
close the SSL/TLS/DTLS link. The SSL/TLS/DTLS protocols have closure
handshake messages, and these messages should be communicated to the
peer before releasing the SSLEngine
and closing the
underlying transport mechanism. A close can be initiated by one of:
an SSLException, an inbound closure handshake message, or one of the
close methods. In all cases, closure handshake messages are
generated by the engine, and wrap()
should be repeatedly
called until the resulting SSLEngineResult
's status
returns "CLOSED", or isOutboundDone()
returns true. All
data obtained from the wrap()
method should be sent to the
peer.
closeOutbound()
is used to signal the engine that the
application will not be sending any more data.
A peer will signal its intent to close by sending its own closure
handshake message. After this message has been received and
processed by the local SSLEngine
's unwrap()
call, the application can detect the close by calling
unwrap()
and looking for a SSLEngineResult
with status "CLOSED", or if isInboundDone()
returns true.
If for some reason the peer closes the communication link without
sending the proper SSL/TLS/DTLS closure message, the application can
detect the end-of-stream and can signal the engine via closeInbound()
that there will no more inbound messages to
process. Some applications might choose to require orderly shutdown
messages from a peer, in which case they can check that the closure
was generated by a handshake message and not by an end-of-stream
condition.
There are two groups of cipher suites which you will need to know about when managing cipher suites:
- Supported cipher suites: all the suites which are
supported by the SSL implementation. This list is reported
using
getSupportedCipherSuites()
. - Enabled cipher suites, which may be fewer than
the full set of supported suites. This group is set using the
setEnabledCipherSuites(String[])
method, and queried using thegetEnabledCipherSuites()
method. Initially, a default set of cipher suites will be enabled on a new engine that represents the minimum suggested configuration.
Each SSL/TLS/DTLS connection must have one client and one server, thus
each endpoint must decide which role to assume. This choice determines
who begins the handshaking process as well as which type of messages
should be sent by each party. The method setUseClientMode(boolean)
configures the mode. Note that the
default mode for a new SSLEngine
is provider-specific.
Applications should set the mode explicitly before invoking other
methods of the SSLEngine
. Once the initial handshaking has
started, an SSLEngine
can not switch between client and server
modes, even when performing renegotiations.
The ApplicationProtocol String
values returned by the methods
in this class are in the network byte representation sent by the peer.
The bytes could be directly compared, or converted to its Unicode
{code String} format for comparison.
String networkString = sslEngine.getHandshakeApplicationProtocol(); byte[] bytes = networkString.getBytes(StandardCharsets.ISO_8859_1); // // Match using bytes: // // "http/1.1" (7-bit ASCII values same in UTF-8) // MEETEI MAYEK LETTERS "HUK UN I" (Unicode 0xabcd->0xabcf) // String HTTP1_1 = "http/1.1"; byte[] HTTP1_1_BYTES = HTTP1_1.getBytes(StandardCharsets.UTF_8); byte[] HUK_UN_I_BYTES = new byte[] { (byte) 0xab, (byte) 0xcd, (byte) 0xab, (byte) 0xce, (byte) 0xab, (byte) 0xcf}; if ((Arrays.compare(bytes, HTTP1_1_BYTES) == 0 ) || Arrays.compare(bytes, HUK_UN_I_BYTES) == 0) { ... } // // Alternatively match using string.equals() if we know the ALPN value // was encoded from aString
using a certain character set, // for exampleUTF-8
. The ALPN value must first be properly // decoded to a UnicodeString
before use. // String unicodeString = new String(bytes, StandardCharsets.UTF_8); if (unicodeString.equals(HTTP1_1) || unicodeString.equals("\uabcd\uabce\uabcf")) { ... }
Applications might choose to process delegated tasks in different
threads. When an SSLEngine
is created, the current AccessControlContext
is saved. All future delegated tasks will be processed using this
context: that is, all access control decisions will be made using the
context captured at engine creation.
Concurrency Notes: There are two concurrency issues to be aware of:
- The
wrap()
andunwrap()
methods may execute concurrently of each other. - The SSL/TLS/DTLS protocols employ ordered packets.
Applications must take care to ensure that generated packets
are delivered in sequence. If packets arrive
out-of-order, unexpected or fatal results may occur.
For example:
synchronized (outboundLock) { sslEngine.wrap(src, dst); outboundQueue.put(dst); }
As a corollary, two threads must not attempt to call the same method (eitherwrap()
orunwrap()
) concurrently, because there is no way to guarantee the eventual packet ordering.
- Since:
- 1.5
- See Also:
-
Constructor Summary
-
Method Summary
Modifier and TypeMethodDescriptionabstract void
Initiates handshaking (initial or renegotiation) on this SSLEngine.abstract void
Signals that no more inbound network data will be sent to thisSSLEngine
.abstract void
Signals that no more outbound application data will be sent on thisSSLEngine
.Returns the most recent application protocol value negotiated for this connection.abstract Runnable
Returns a delegatedRunnable
task for thisSSLEngine
.abstract String[]
Returns the names of the SSL cipher suites which are currently enabled for use on this engine.abstract String[]
Returns the names of the protocol versions which are currently enabled for use with thisSSLEngine
.abstract boolean
Returns true if new SSL sessions may be established by this engine.Returns the application protocol value negotiated on a SSL/TLS handshake currently in progress.Retrieves the callback function that selects an application protocol value during a SSL/TLS/DTLS handshake.Returns theSSLSession
being constructed during a SSL/TLS/DTLS handshake.abstract SSLEngineResult.HandshakeStatus
Returns the current handshake status for thisSSLEngine
.abstract boolean
Returns true if the engine will require client authentication.Returns the host name of the peer.int
Returns the port number of the peer.abstract SSLSession
Returns theSSLSession
in use in thisSSLEngine
.Returns the SSLParameters in effect for this SSLEngine.abstract String[]
Returns the names of the cipher suites which could be enabled for use on this engine.abstract String[]
Returns the names of the protocols which could be enabled for use with thisSSLEngine
.abstract boolean
Returns true if the engine is set to use client mode when handshaking.abstract boolean
Returns true if the engine will request client authentication.abstract boolean
Returns whetherunwrap(ByteBuffer, ByteBuffer)
will accept any more inbound data messages.abstract boolean
Returns whetherwrap(ByteBuffer, ByteBuffer)
will produce any more outbound data messages.abstract void
setEnabledCipherSuites
(String[] suites) Sets the cipher suites enabled for use on this engine.abstract void
setEnabledProtocols
(String[] protocols) Set the protocol versions enabled for use on this engine.abstract void
setEnableSessionCreation
(boolean flag) Controls whether new SSL sessions may be established by this engine.void
Registers a callback function that selects an application protocol value for a SSL/TLS/DTLS handshake.abstract void
setNeedClientAuth
(boolean need) Configures the engine to require client authentication.void
setSSLParameters
(SSLParameters params) Applies SSLParameters to this engine.abstract void
setUseClientMode
(boolean mode) Configures the engine to use client (or server) mode when handshaking.abstract void
setWantClientAuth
(boolean want) Configures the engine to request client authentication.unwrap
(ByteBuffer src, ByteBuffer dst) Attempts to decode SSL/TLS/DTLS network data into a plaintext application data buffer.unwrap
(ByteBuffer src, ByteBuffer[] dsts) Attempts to decode SSL/TLS/DTLS network data into a sequence of plaintext application data buffers.abstract SSLEngineResult
unwrap
(ByteBuffer src, ByteBuffer[] dsts, int offset, int length) Attempts to decode SSL/TLS/DTLS network data into a subsequence of plaintext application data buffers.abstract SSLEngineResult
wrap
(ByteBuffer[] srcs, int offset, int length, ByteBuffer dst) Attempts to encode plaintext bytes from a subsequence of data buffers into SSL/TLS/DTLS network data.wrap
(ByteBuffer[] srcs, ByteBuffer dst) Attempts to encode plaintext bytes from a sequence of data buffers into SSL/TLS/DTLS network data.wrap
(ByteBuffer src, ByteBuffer dst) Attempts to encode a buffer of plaintext application data into SSL/TLS/DTLS network data.
-
Constructor Details
-
SSLEngine
protected SSLEngine()Constructor for anSSLEngine
providing no hints for an internal session reuse strategy. -
SSLEngine
Constructor for anSSLEngine
.SSLEngine
implementations may use thepeerHost
andpeerPort
parameters as hints for their internal session reuse strategy.Some cipher suites (such as Kerberos) require remote hostname information. Implementations of this class should use this constructor to use Kerberos.
The parameters are not authenticated by the
SSLEngine
.- Parameters:
peerHost
- the name of the peer hostpeerPort
- the port number of the peer- See Also:
-
-
Method Details
-
getPeerHost
Returns the host name of the peer.Note that the value is not authenticated, and should not be relied upon.
- Returns:
- the host name of the peer, or null if nothing is available.
-
getPeerPort
public int getPeerPort()Returns the port number of the peer.Note that the value is not authenticated, and should not be relied upon.
- Returns:
- the port number of the peer, or -1 if nothing is available.
-
wrap
Attempts to encode a buffer of plaintext application data into SSL/TLS/DTLS network data.An invocation of this method behaves in exactly the same manner as the invocation:
engine.wrap(new ByteBuffer[] { src }, 0, 1, dst);
- Parameters:
src
- aByteBuffer
containing outbound application datadst
- aByteBuffer
to hold outbound network data- Returns:
- an
SSLEngineResult
describing the result of this operation. - Throws:
SSLException
- A problem was encountered while processing the data that caused theSSLEngine
to abort. See the class description for more information on engine closure.ReadOnlyBufferException
- if thedst
buffer is read-only.IllegalArgumentException
- if eithersrc
ordst
is null.IllegalStateException
- if the client/server mode has not yet been set.- See Also:
-
wrap
Attempts to encode plaintext bytes from a sequence of data buffers into SSL/TLS/DTLS network data.An invocation of this method behaves in exactly the same manner as the invocation:
engine.wrap(srcs, 0, srcs.length, dst);
- Parameters:
srcs
- an array ofByteBuffers
containing the outbound application datadst
- aByteBuffer
to hold outbound network data- Returns:
- an
SSLEngineResult
describing the result of this operation. - Throws:
SSLException
- A problem was encountered while processing the data that caused theSSLEngine
to abort. See the class description for more information on engine closure.ReadOnlyBufferException
- if thedst
buffer is read-only.IllegalArgumentException
- if eithersrcs
ordst
is null, or if any element insrcs
is null.IllegalStateException
- if the client/server mode has not yet been set.- See Also:
-
wrap
public abstract SSLEngineResult wrap(ByteBuffer[] srcs, int offset, int length, ByteBuffer dst) throws SSLException Attempts to encode plaintext bytes from a subsequence of data buffers into SSL/TLS/DTLS network data. This "gathering" operation encodes, in a single invocation, a sequence of bytes from one or more of a given sequence of buffers. Gathering wraps are often useful when implementing network protocols or file formats that, for example, group data into segments consisting of one or more fixed-length headers followed by a variable-length body. SeeGatheringByteChannel
for more information on gathering, andGatheringByteChannel.write(ByteBuffer[], int, int)
for more information on the subsequence behavior.Depending on the state of the SSLEngine, this method may produce network data without consuming any application data (for example, it may generate handshake data.)
The application is responsible for reliably transporting the network data to the peer, and for ensuring that data created by multiple calls to wrap() is transported in the same order in which it was generated. The application must properly synchronize multiple calls to this method.
If this
SSLEngine
has not yet started its initial handshake, this method will automatically start the handshake.This method will attempt to produce SSL/TLS/DTLS records, and will consume as much source data as possible, but will never consume more than the sum of the bytes remaining in each buffer. Each
ByteBuffer
's position is updated to reflect the amount of data consumed or produced. The limits remain the same.The underlying memory used by the
srcs
anddst ByteBuffer
s must not be the same.See the class description for more information on engine closure.
- Parameters:
srcs
- an array ofByteBuffers
containing the outbound application dataoffset
- The offset within the buffer array of the first buffer from which bytes are to be retrieved; it must be non-negative and no larger thansrcs.length
length
- The maximum number of buffers to be accessed; it must be non-negative and no larger thansrcs.length
-offset
dst
- aByteBuffer
to hold outbound network data- Returns:
- an
SSLEngineResult
describing the result of this operation. - Throws:
SSLException
- A problem was encountered while processing the data that caused theSSLEngine
to abort. See the class description for more information on engine closure.IndexOutOfBoundsException
- if the preconditions on theoffset
andlength
parameters do not hold.ReadOnlyBufferException
- if thedst
buffer is read-only.IllegalArgumentException
- if eithersrcs
ordst
is null, or if any element in thesrcs
subsequence specified is null.IllegalStateException
- if the client/server mode has not yet been set.- See Also:
-
unwrap
Attempts to decode SSL/TLS/DTLS network data into a plaintext application data buffer.An invocation of this method behaves in exactly the same manner as the invocation:
engine.unwrap(src, new ByteBuffer[] { dst }, 0, 1);
- Parameters:
src
- aByteBuffer
containing inbound network data.dst
- aByteBuffer
to hold inbound application data.- Returns:
- an
SSLEngineResult
describing the result of this operation. - Throws:
SSLException
- A problem was encountered while processing the data that caused theSSLEngine
to abort. See the class description for more information on engine closure.ReadOnlyBufferException
- if thedst
buffer is read-only.IllegalArgumentException
- if eithersrc
ordst
is null.IllegalStateException
- if the client/server mode has not yet been set.- See Also:
-
unwrap
Attempts to decode SSL/TLS/DTLS network data into a sequence of plaintext application data buffers.An invocation of this method behaves in exactly the same manner as the invocation:
engine.unwrap(src, dsts, 0, dsts.length);
- Parameters:
src
- aByteBuffer
containing inbound network data.dsts
- an array ofByteBuffer
s to hold inbound application data.- Returns:
- an
SSLEngineResult
describing the result of this operation. - Throws:
SSLException
- A problem was encountered while processing the data that caused theSSLEngine
to abort. See the class description for more information on engine closure.ReadOnlyBufferException
- if any of thedst
buffers are read-only.IllegalArgumentException
- if eithersrc
ordsts
is null, or if any element indsts
is null.IllegalStateException
- if the client/server mode has not yet been set.- See Also:
-
unwrap
public abstract SSLEngineResult unwrap(ByteBuffer src, ByteBuffer[] dsts, int offset, int length) throws SSLException Attempts to decode SSL/TLS/DTLS network data into a subsequence of plaintext application data buffers. This "scattering" operation decodes, in a single invocation, a sequence of bytes into one or more of a given sequence of buffers. Scattering unwraps are often useful when implementing network protocols or file formats that, for example, group data into segments consisting of one or more fixed-length headers followed by a variable-length body. SeeScatteringByteChannel
for more information on scattering, andScatteringByteChannel.read(ByteBuffer[], int, int)
for more information on the subsequence behavior.Depending on the state of the SSLEngine, this method may consume network data without producing any application data (for example, it may consume handshake data.)
The application is responsible for reliably obtaining the network data from the peer, and for invoking unwrap() on the data in the order it was received. The application must properly synchronize multiple calls to this method.
If this
SSLEngine
has not yet started its initial handshake, this method will automatically start the handshake.This method will attempt to consume one complete SSL/TLS/DTLS network packet, but will never consume more than the sum of the bytes remaining in the buffers. Each
ByteBuffer
's position is updated to reflect the amount of data consumed or produced. The limits remain the same.The underlying memory used by the
src
anddsts ByteBuffer
s must not be the same.The inbound network buffer may be modified as a result of this call: therefore if the network data packet is required for some secondary purpose, the data should be duplicated before calling this method. Note: the network data will not be useful to a second SSLEngine, as each SSLEngine contains unique random state which influences the SSL/TLS/DTLS messages.
See the class description for more information on engine closure.
- Parameters:
src
- aByteBuffer
containing inbound network data.dsts
- an array ofByteBuffer
s to hold inbound application data.offset
- The offset within the buffer array of the first buffer from which bytes are to be transferred; it must be non-negative and no larger thandsts.length
.length
- The maximum number of buffers to be accessed; it must be non-negative and no larger thandsts.length
-offset
.- Returns:
- an
SSLEngineResult
describing the result of this operation. - Throws:
SSLException
- A problem was encountered while processing the data that caused theSSLEngine
to abort. See the class description for more information on engine closure.IndexOutOfBoundsException
- If the preconditions on theoffset
andlength
parameters do not hold.ReadOnlyBufferException
- if any of thedst
buffers are read-only.IllegalArgumentException
- if eithersrc
ordsts
is null, or if any element in thedsts
subsequence specified is null.IllegalStateException
- if the client/server mode has not yet been set.- See Also:
-
getDelegatedTask
Returns a delegatedRunnable
task for thisSSLEngine
.SSLEngine
operations may require the results of operations that block, or may take an extended period of time to complete. This method is used to obtain an outstandingRunnable
operation (task). Each task must be assigned a thread (possibly the current) to perform therun
operation. Once therun
method returns, theRunnable
object is no longer needed and may be discarded.Delegated tasks run in the
AccessControlContext
in place when this object was created.A call to this method will return each outstanding task exactly once.
Multiple delegated tasks can be run in parallel.
- Returns:
- a delegated
Runnable
task, or null if none are available.
-
closeInbound
Signals that no more inbound network data will be sent to thisSSLEngine
.If the application initiated the closing process by calling
closeOutbound()
, under some circumstances it is not required that the initiator wait for the peer's corresponding close message. (See section 7.2.1 of the TLS specification (RFC 2246) for more information on waiting for closure alerts.) In such cases, this method need not be called.But if the application did not initiate the closure process, or if the circumstances above do not apply, this method should be called whenever the end of the SSL/TLS/DTLS data stream is reached. This ensures closure of the inbound side, and checks that the peer followed the SSL/TLS/DTLS close procedure properly, thus detecting possible truncation attacks.
This method is idempotent: if the inbound side has already been closed, this method does not do anything.
wrap()
should be called to flush any remaining handshake data.- Throws:
SSLException
- if this engine has not received the proper SSL/TLS/DTLS close notification message from the peer.- See Also:
-
isInboundDone
public abstract boolean isInboundDone()Returns whetherunwrap(ByteBuffer, ByteBuffer)
will accept any more inbound data messages.- Returns:
- true if the
SSLEngine
will not consume anymore network data (and by implication, will not produce any more application data.) - See Also:
-
closeOutbound
public abstract void closeOutbound()Signals that no more outbound application data will be sent on thisSSLEngine
.This method is idempotent: if the outbound side has already been closed, this method does not do anything.
wrap(ByteBuffer, ByteBuffer)
should be called to flush any remaining handshake data.- See Also:
-
isOutboundDone
public abstract boolean isOutboundDone()Returns whetherwrap(ByteBuffer, ByteBuffer)
will produce any more outbound data messages.Note that during the closure phase, a
SSLEngine
may generate handshake closure data that must be sent to the peer.wrap()
must be called to generate this data. When this method returns true, no more outbound data will be created.- Returns:
- true if the
SSLEngine
will not produce any more network data - See Also:
-
getSupportedCipherSuites
Returns the names of the cipher suites which could be enabled for use on this engine. Normally, only a subset of these will actually be enabled by default, since this list may include cipher suites which do not meet quality of service requirements for those defaults. Such cipher suites might be useful in specialized applications.The returned array includes cipher suites from the list of standard cipher suite names in the JSSE Cipher Suite Names section of the Java Cryptography Architecture Standard Algorithm Name Documentation, and may also include other cipher suites that the provider supports.
- Returns:
- an array of cipher suite names
- See Also:
-
getEnabledCipherSuites
Returns the names of the SSL cipher suites which are currently enabled for use on this engine. When an SSLEngine is first created, all enabled cipher suites support a minimum quality of service. Thus, in some environments this value might be empty.Note that even if a suite is enabled, it may never be used. This can occur if the peer does not support it, or its use is restricted, or the requisite certificates (and private keys) for the suite are not available, or an anonymous suite is enabled but authentication is required.
The returned array includes cipher suites from the list of standard cipher suite names in the JSSE Cipher Suite Names section of the Java Cryptography Architecture Standard Algorithm Name Documentation, and may also include other cipher suites that the provider supports.
- Returns:
- an array of cipher suite names
- See Also:
-
setEnabledCipherSuites
Sets the cipher suites enabled for use on this engine.Each cipher suite in the
suites
parameter must have been listed by getSupportedCipherSuites(), or the method will fail. Following a successful call to this method, only suites listed in thesuites
parameter are enabled for use.Note that the standard list of cipher suite names may be found in the JSSE Cipher Suite Names section of the Java Cryptography Architecture Standard Algorithm Name Documentation. Providers may support cipher suite names not found in this list or might not use the recommended name for a certain cipher suite.
See
getEnabledCipherSuites()
for more information on why a specific cipher suite may never be used on a engine.- Parameters:
suites
- Names of all the cipher suites to enable- Throws:
IllegalArgumentException
- when one or more of the ciphers named by the parameter is not supported, or when the parameter is null.- See Also:
-
getSupportedProtocols
Returns the names of the protocols which could be enabled for use with thisSSLEngine
.- Returns:
- an array of protocols supported
-
getEnabledProtocols
Returns the names of the protocol versions which are currently enabled for use with thisSSLEngine
.Note that even if a protocol is enabled, it may never be used. This can occur if the peer does not support the protocol, or its use is restricted, or there are no enabled cipher suites supported by the protocol.
- Returns:
- an array of protocols
- See Also:
-
setEnabledProtocols
Set the protocol versions enabled for use on this engine.The protocols must have been listed by getSupportedProtocols() as being supported. Following a successful call to this method, only protocols listed in the
protocols
parameter are enabled for use.- Parameters:
protocols
- Names of all the protocols to enable.- Throws:
IllegalArgumentException
- when one or more of the protocols named by the parameter is not supported or when the protocols parameter is null.- See Also:
-
getSession
Returns theSSLSession
in use in thisSSLEngine
.These can be long lived, and frequently correspond to an entire login session for some user. The session specifies a particular cipher suite which is being actively used by all connections in that session, as well as the identities of the session's client and server.
Unlike
SSLSocket.getSession()
this method does not block until handshaking is complete.Until the initial handshake has completed, this method returns a session object which reports an invalid cipher suite of "SSL_NULL_WITH_NULL_NULL".
- Returns:
- the
SSLSession
for thisSSLEngine
- See Also:
-
getHandshakeSession
Returns theSSLSession
being constructed during a SSL/TLS/DTLS handshake.TLS/DTLS protocols may negotiate parameters that are needed when using an instance of this class, but before the
SSLSession
has been completely initialized and made available viagetSession
. For example, the list of valid signature algorithms may restrict the type of certificates that can be used during TrustManager decisions, or the maximum TLS/DTLS fragment packet sizes can be resized to better support the network environment.This method provides early access to the
SSLSession
being constructed. Depending on how far the handshake has progressed, some data may not yet be available for use. For example, if a remote server will be sending a Certificate chain, but that chain has yet not been processed, thegetPeerCertificates
method ofSSLSession
will throw a SSLPeerUnverifiedException. Once that chain has been processed,getPeerCertificates
will return the proper value.- Returns:
- null if this instance is not currently handshaking, or
if the current handshake has not progressed far enough to
create a basic SSLSession. Otherwise, this method returns the
SSLSession
currently being negotiated. - Throws:
UnsupportedOperationException
- if the underlying provider does not implement the operation.- Since:
- 1.7
- See Also:
-
beginHandshake
Initiates handshaking (initial or renegotiation) on this SSLEngine.This method is not needed for the initial handshake, as the
wrap()
andunwrap()
methods will implicitly call this method if handshaking has not already begun.Note that the peer may also request a session renegotiation with this
SSLEngine
by sending the appropriate session renegotiate handshake message.Unlike the
SSLSocket#startHandshake()
method, this method does not block until handshaking is completed.To force a complete SSL/TLS/DTLS session renegotiation, the current session should be invalidated prior to calling this method.
Some protocols may not support multiple handshakes on an existing engine and may throw an
SSLException
.- Throws:
SSLException
- if a problem was encountered while signaling theSSLEngine
to begin a new handshake. See the class description for more information on engine closure.IllegalStateException
- if the client/server mode has not yet been set.- See Also:
-
getHandshakeStatus
Returns the current handshake status for thisSSLEngine
.- Returns:
- the current
SSLEngineResult.HandshakeStatus
.
-
setUseClientMode
public abstract void setUseClientMode(boolean mode) Configures the engine to use client (or server) mode when handshaking.This method must be called before any handshaking occurs. Once handshaking has begun, the mode can not be reset for the life of this engine.
Servers normally authenticate themselves, and clients are not required to do so.
- Implementation Note:
- The JDK SunJSSE provider implementation default for this mode is false.
- Parameters:
mode
- true if the engine should start its handshaking in "client" mode- Throws:
IllegalArgumentException
- if a mode change is attempted after the initial handshake has begun.- See Also:
-
getUseClientMode
public abstract boolean getUseClientMode()Returns true if the engine is set to use client mode when handshaking.- Implementation Note:
- The JDK SunJSSE provider implementation returns false unless
setUseClientMode(boolean)
is used to change the mode to true. - Returns:
- true if the engine should do handshaking in "client" mode
- See Also:
-
setNeedClientAuth
public abstract void setNeedClientAuth(boolean need) Configures the engine to require client authentication. This option is only useful for engines in the server mode.An engine's client authentication setting is one of the following:
- client authentication required
- client authentication requested
- no client authentication desired
Unlike
setWantClientAuth(boolean)
, if this option is set and the client chooses not to provide authentication information about itself, the negotiations will stop and the engine will begin its closure procedure.Calling this method overrides any previous setting made by this method or
setWantClientAuth(boolean)
.- Parameters:
need
- set to true if client authentication is required, or false if no client authentication is desired.- See Also:
-
getNeedClientAuth
public abstract boolean getNeedClientAuth()Returns true if the engine will require client authentication. This option is only useful to engines in the server mode.- Returns:
- true if client authentication is required, or false if no client authentication is desired.
- See Also:
-
setWantClientAuth
public abstract void setWantClientAuth(boolean want) Configures the engine to request client authentication. This option is only useful for engines in the server mode.An engine's client authentication setting is one of the following:
- client authentication required
- client authentication requested
- no client authentication desired
Unlike
setNeedClientAuth(boolean)
, if this option is set and the client chooses not to provide authentication information about itself, the negotiations will continue.Calling this method overrides any previous setting made by this method or
setNeedClientAuth(boolean)
.- Parameters:
want
- set to true if client authentication is requested, or false if no client authentication is desired.- See Also:
-
getWantClientAuth
public abstract boolean getWantClientAuth()Returns true if the engine will request client authentication. This option is only useful for engines in the server mode.- Returns:
- true if client authentication is requested, or false if no client authentication is desired.
- See Also:
-
setEnableSessionCreation
public abstract void setEnableSessionCreation(boolean flag) Controls whether new SSL sessions may be established by this engine. If session creations are not allowed, and there are no existing sessions to resume, there will be no successful handshaking.- Parameters:
flag
- true indicates that sessions may be created; this is the default. false indicates that an existing session must be resumed- See Also:
-
getEnableSessionCreation
public abstract boolean getEnableSessionCreation()Returns true if new SSL sessions may be established by this engine.- Returns:
- true indicates that sessions may be created; this is the default. false indicates that an existing session must be resumed
- See Also:
-
getSSLParameters
Returns the SSLParameters in effect for this SSLEngine. The ciphersuites and protocols of the returned SSLParameters are always non-null.- Returns:
- the SSLParameters in effect for this SSLEngine.
- Since:
- 1.6
-
setSSLParameters
Applies SSLParameters to this engine.This means:
- If
params.getCipherSuites()
is non-null,setEnabledCipherSuites()
is called with that value. - If
params.getProtocols()
is non-null,setEnabledProtocols()
is called with that value. - If
params.getNeedClientAuth()
orparams.getWantClientAuth()
returntrue
,setNeedClientAuth(true)
andsetWantClientAuth(true)
are called, respectively; otherwisesetWantClientAuth(false)
is called. - If
params.getServerNames()
is non-null, the engine will configure its server names with that value. - If
params.getSNIMatchers()
is non-null, the engine will configure its SNI matchers with that value.
- Parameters:
params
- the parameters- Throws:
IllegalArgumentException
- if the setEnabledCipherSuites() or the setEnabledProtocols() call fails- Since:
- 1.6
- If
-
getApplicationProtocol
Returns the most recent application protocol value negotiated for this connection.If supported by the underlying SSL/TLS/DTLS implementation, application name negotiation mechanisms such as RFC 7301 , the Application-Layer Protocol Negotiation (ALPN), can negotiate application-level values between peers.
- Implementation Requirements:
- The implementation in this class throws
UnsupportedOperationException
and performs no other action. - Returns:
- null if it has not yet been determined if application
protocols might be used for this connection, an empty
String
if application protocols values will not be used, or a non-empty application protocolString
if a value was successfully negotiated. - Throws:
UnsupportedOperationException
- if the underlying provider does not implement the operation.- Since:
- 9
-
getHandshakeApplicationProtocol
Returns the application protocol value negotiated on a SSL/TLS handshake currently in progress.Like
getHandshakeSession()
, a connection may be in the middle of a handshake. The application protocol may or may not yet be available.- Implementation Requirements:
- The implementation in this class throws
UnsupportedOperationException
and performs no other action. - Returns:
- null if it has not yet been determined if application
protocols might be used for this handshake, an empty
String
if application protocols values will not be used, or a non-empty application protocolString
if a value was successfully negotiated. - Throws:
UnsupportedOperationException
- if the underlying provider does not implement the operation.- Since:
- 9
-
setHandshakeApplicationProtocolSelector
public void setHandshakeApplicationProtocolSelector(BiFunction<SSLEngine, List<String>, String> selector) Registers a callback function that selects an application protocol value for a SSL/TLS/DTLS handshake. The function overrides any values supplied usingSSLParameters.setApplicationProtocols
and it supports the following type parameters:-
SSLEngine
- The function's first argument allows the current
SSLEngine
to be inspected, including the handshake session and configuration settings. -
List<String>
- The function's second argument lists the application protocol names advertised by the TLS peer.
-
String
- The function's result is an application protocol name, or null to
indicate that none of the advertised names are acceptable.
If the return value is an empty
String
then application protocol indications will not be used. If the return value is null (no value chosen) or is a value that was not advertised by the peer, the underlying protocol will determine what action to take. (For example, ALPN will send a "no_application_protocol" alert and terminate the connection.)
serverEngine.setHandshakeApplicationProtocolSelector( (serverEngine, clientProtocols) -> { SSLSession session = serverEngine.getHandshakeSession(); return chooseApplicationProtocol( serverEngine, clientProtocols, session.getProtocol(), session.getCipherSuite()); });
- API Note:
- This method should be called by TLS server applications before the TLS
handshake begins. Also, this
SSLEngine
should be configured with parameters that are compatible with the application protocol selected by the callback function. For example, enabling a poor choice of cipher suites could result in no suitable application protocol. SeeSSLParameters
. - Implementation Requirements:
- The implementation in this class throws
UnsupportedOperationException
and performs no other action. - Parameters:
selector
- the callback function, or null to disable the callback functionality.- Throws:
UnsupportedOperationException
- if the underlying provider does not implement the operation.- Since:
- 9
-
-
getHandshakeApplicationProtocolSelector
Retrieves the callback function that selects an application protocol value during a SSL/TLS/DTLS handshake. SeesetHandshakeApplicationProtocolSelector
for the function's type parameters.- Implementation Requirements:
- The implementation in this class throws
UnsupportedOperationException
and performs no other action. - Returns:
- the callback function, or null if none has been set.
- Throws:
UnsupportedOperationException
- if the underlying provider does not implement the operation.- Since:
- 9
-